Tuesday, April 14, 2009
Real Men don't use game engines
It's not just about putting polygons on screen.. it's the tools, the solution that goes from the model in Maya/3D Studio to the animated character on screen.
..a lot of knowledge, a lot of work.. but still, one can't be both a real man and use one of those canned engines.. Gamebryo, Unreal, you name it..
Sure, they save time, but they also cost a lot of money. If you have the skills, you don't need to invest time trying to get some foreign engine going.
Learning to create is always better than learning to use !
The canned engine thing rings a bell to the manager types.. but real programmer know it's no easy business, it spoils innovation and makes weak programmer even weaker.