Wednesday, September 8, 2010

Progressing: updates and marketing

Trying to find the time to develop.. especially the boring stuff... meaning the UI !

To add different play modes, I had to change the game select screen. Boring and somewhat ugly looking too.
I need to find a good artist, but nobody can recommend one to me.
Anyhow.. hopefully by tomorrow I can start working on the "Time Trial" mode.

At the same time I need to keep an eye on the market.
Sales started falling already ! So, I need an update and some exposure quickly.

A site to which I requested a review a few days ago, finally came back to me offering ads space.. surprise surprise 8)

Considering that sales are dropping, I may as well try that. At the current rate of sale, the ad space for one month would cost me like one day worth of sales.
If the ad can make me sell over 1000 extra copies in the month it lasts, then it will be worth it.
Any less than that, it will be a loss...  but I don't expect that.

Anyhow, there is nothing decided yet...  we'll see how it goes !



  1. Hello Davide,

    We are in the process of starting up a magazine on iPhone and iPad gaming and we would like to interview you in our first issue about Final Freeway. If you are interested, could you e-mail me at patrick at touchgamingmag dot com? It's a bit of free extra publicity for your game ;)

    We like your game and are reviewing it in the mag, but we would like to also add an interview. A bit of info about the mag: it's going to hit the App Store for sale on the iPad at the beginning of October, and we're also selling a pdf-version for iPhone and iPod Touch gamers who don't have an iPad.

  2. Patrick,

    Thanks for the offer. It sounds interesting. I'll send you an email soon 8)